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STEAM Workshop

STEAM is an acronym for Science, Technology, Engineering Arts and Mathematics.

The sessions of STEAM workshop are informal, hands-on learning. We encourage students to actively participate and give them the opportunity to extend their knowledge in the areas of interest. We have engaging and open discussions on  STEAM concepts and use various media to reinforce learning. We design opportunities for students to “think with their hands” to construct meaning and understanding.


To Empower Kids for the Future.

We are not for profit educators who have fun using art and design to empower children with the tools they need to become leaders and innovators in the fields of science, technology, engineering, art and mathematics.

Our Workshops

Steam Power Kids inspires young artists from junior kindergarten to grade 8 with classroom, lunchtime and after school workshops that are curriculum-aligned and STEAM (science, technology, engineering, art/design and math) focused.  Our workshops combine the excitement and joy of creative projects with strong connections to disciplines used in modern and emerging technologies. Students of all levels are encouraged to participate in solving creative problems, allowing them to be actively involved in hands-on  projects from concept to completion.


At our core, we believe that every child, regardless of gender, race, achievement in school, or socioeconomic background to be able to experience and have an appreciation for art and design principles.


Science’s role in art may not be apparent at first, but they actually compliment each other very well. The nature of colour and light alone is a powerful example how art and science combine to create spectacular results.


Whether it’s a new product or the latest app, art plays a fundamental role in the creation process. Understanding the user experience and how to communicate information is key to innovation and functionality.


The relationship between art and engineering might seem distant, but actually it couldn’t be closer. Every great project starts with an idea – then a sketch. Exploring and communicating ideas visually is paramount to the success of any project.


Art and math have always gone hand-in-hand. The basis of drawing and creating involves math at almost every turn

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